TECH-POWERED LEARNING IN MIZORAM: EDUCATIONAL APPLICATIONS ON LEARNING OUTCOME AND ACADEMIC ACHIEVEMENT


99 / 10

Authors

  • H. MALSAWMHLUI Department of Home Science Extension Education, Avinashilingam Institute for Home Science and Higher Education for Women, Coimbatore-641043, Tamil Nadu
  • R. JANSI RANI Department of Home Science Extension Education, Avinashilingam Institute for Home Science and Higher Education for Women, Coimbatore-641043, Tamil Nadu

https://doi.org/10.58537/

References

Ansari, M. S and Tripathi, A. 2017. An

Investigation of Effectiveness of Mobile

Learning Apps in Higher Education in

India. International Journal of Information

Studies and Libraries, 2(1), 33-41.

Huang, R., Ritzhaupt, A. D., Sommer, M., et al.,

2020. The impact of gamification in

educational settings on student learning

outcomes: a meta-analysis. Educational

Technology Research and Development,

68(4), 1875–1901.

Klímová, B. 2019. Impact of mobile learning on

students’ achievement results. Education

Sciences, 9(2), 90.

Noor, U., Younas, M., Aldayel, H. S., et al.,

2022. Learning behavior, digital

platforms for learning and its impact on

university student’s motivations and

knowledge development. Frontiers in

Psychology, 13.

Pechenkina, E., Laurence, D., Oates, G., et al.,

2017. Using a gamified mobile app to

increase student engagement, retention

and academic achievement. International

Journal of Educational Technology in

Higher Education, 14(1).

Salhab, R and Daher, W. 2023. University

students’ engagement in mobile learning.

European Journal of Investigation in

Health, Psychology and Education,

13(1), 202–216.

Downloads

Submitted

06-03-2025

Published

30-09-2024

How to Cite

H. MALSAWMHLUI, & R. JANSI RANI. (2024). TECH-POWERED LEARNING IN MIZORAM: EDUCATIONAL APPLICATIONS ON LEARNING OUTCOME AND ACADEMIC ACHIEVEMENT. The Journal of Research ANGRAU, 52(3), 114-118. https://doi.org/10.58537/